That is if you are playing barb og paladin - using melee skills, and stacking shout or HS/defiance (aka. There are usually 2 known places where stacking defense on your self are worth it. Defense penalties are if you are in run mode, and moving, and almost all spell cast animation your defense raiting is set to 0 anyway, making it worth nothing. Now these 4% is prior to defense penalties. So the difference is a smacking 4% chance in difference from a normal breastplate to an archon plate. The difference from an archon plate to a breastplate is roughly 450 defense. Now let's say you have 2k defense, and you are lvl 85 and fighting a pit load (6134 AR on hell), the calculation is will look like this. Bosses and super uniques work differently. The calculation is: Chance to be Hit = 100 * AR / (AR + DR) * 2 * alvl / (alvl + dlvl) for normal monsters. In that calculation is also your level, and the level of the monster that hits you. ![]() But since you are incapable of bringing some constructive to the table, then let me break it down to you how the defense stat work.įirst things first, defense is only a stat that calculate the chance for a monster to hit you. ![]() Then not argue why its wrong, but just calling ppl borderline stupid. It's not bullshit, you are stating my opinion is wrong.
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